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 Gun & Attachments Breakdown

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timmo
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timmo

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PostSubject: Gun & Attachments Breakdown    Gun & Attachments Breakdown  Icon_minitimeMon Nov 19, 2012 4:58 am

PRIMARY WEAPONS:

ASSAULT RIFLES:
M8A1:
Damage: Medium
Fire Mode: 4 Round Burst
Magazine Size: 32 / Extended: 48
Range: Medium
Recoil: Low

AN-94:
Damage: Medium - High
Fire Mode: Fully Automatic / 2 Round Burst
Magazine Size: 30 / Extended: 45
Range: Medium - High
Recoil: Low

SCAR-H:
Damage: High
Fire Mode: Fully Automatic
Magazine Size: 20 / Extended: 30
Range: High
Recoil: Medium

Type-25:
Damage: Medium
Fire Mode: Fully Automatic
Magazine Size: 30 / Extended: 45
Range: Medium
Recoil: Medium

SIG-556:
Damage: Medium
Fire Mode: 3 Round Burst
Magazine Size: 30 / Extended: 45
Range: Medium
Recoil: Low

SA-58:
Damage: High
Fire Mode: Semi - Automatic
Magazine Size: 20 / Extended 30
Range: High
Recoil: High

MTAR
Damage: Medium - High
Fire Mode: Fully Automatic
Magazine Size: 30 / Extended 45
Range: Medium
Recoil: Low

SMR:
Damage: High
Fire Mode: Semi Automatic
Magazine Size: 20 / Extended: 30
Range: High
Recoil: Medium

M27
Damage: Medium
Fire Mode: Fully Automatic
Magazine Size: 30 / Extended: 40
Range: Medium
Recoil: Medium

SUB MACHINE GUNS:
MP7:
Damage: Low
Fire Mode: Fully Automatic
Magazine Size: 20 / Extended: 40
Range: Low
Recoil: Low

Vector K-10:
Damage: Low
Fire Mode: Fully Automatic
Magazine Size: 20 / Extended: 30
Range: Low
Recoil: Low

Chicom CQB:
Damage: Low
Fire Mode: Fully Automatic
Magazine Size: 40 / Extended: 60
Range: Low
Recoil: Medium

PDW-57:
Damage: Low
Fire Mode: Fully Automatic
Magazine Size: 50 / Extended: 75
Range: Low
Recoil: Low

Skorpion EVO 3:
Damage: Low
Fire Mode: Fully Automatic
Magazine Size: 20 / Extended: 30
Range: Low
Recoil: Low

MSMC:
Damage: Medium
Fire Mode: Fully Automatic
Magazine Size: 30 / Extended: 45
Range: Low
Recoil: Medium

LIGHT MACHINE GUNS:
MK-48
Damage: High
Fire Mode: Fully Automatic
Magazine Size: 100 / Extended: 150
Range: High
Recoil: High

LSAT:
Damage: Medium
Fire Mode: Fully Automatic
Magazine Size: 100 / Extended: 150
Range: Medium
Recoil: Low

QBB LSW:
Damage: Medium
Fire Mode: Fully Automatic
Magazine Size: 75 / Extended: 112
Range: Medium
Recoil: Medium

HAMR
Damage: Medium
Fire Mode: Fully Automatic
Magazine Size: 100 / Extended: 150
Range: Medium - High
Recoil: Medium - Low

RPD
Damage: Medium
Fire Mode: Fully Automatic
Magazine Size: 100 / Extended: 150
Range: Medium
Recoil: Medium

SNIPER RIFLES:
Ballista:
Damage: Very High
Fire Mode: Bolt Action
Magazine Sizes: 7 / Extended: 11
Range: Very High
Recoil: Low

DSR-50:
Damage: Very High
Fire Mode: Bolt Action
Magazine Sizes: 5 / Extended: 10
Range: Very High
Recoil: Low

SVU-AS:
Damage: High
Fire Mode: Semi - Automatic
Magazine Sizes: 10 / Extended: 20
Range: Very High
Recoil: Medium

XPR-50
Damage: High
Fire Mode: Semi - Automatic
Magazine Size:
Range: Very High
Recoil: Medium

Storm PSR
Damage: High
Fire Mode:
Magazine Size
Range: Very High
Recoil: Low

Desert Tactical
Damage: Very High
Fire Mode: Bolt Action
Magazine Size:
Range: Very High
Recoil: Low

GM6 LYNX
Damage: Very High
Fire Mode: Bolt Action
Magazine Size:
Range: Very High
Recoil: Low

SHOTGUNS:
KSG:
Damage: Very High
Fire Mode: Pump Action
Magazine Size: 14 / Extended: 21
Range: Low
Recoil: Medium

M1216:
Damage: High
Fire Mode: Fully Automatic
Magazine Size: 16 / Extended: 24
Range: Low
Recoil: Medium

Saiga-12:
Damage: High
Fire Mode: Semi - Automatic
Magazine Sizes: 8 / Extended: 16
Range: Low
Recoil: Medium

R-870 MCS:
Damage: High
Fire Mode: Pump Action
Magazines Sizes: 8 / Extended: 16
Range: Low
Recoil: Medium

NS2000
Damage: High
Fire Mode: Air Burst
Magazine Size:
Range: Low
Recoil: Low

SECONDARY WEAPONS:

HANDGUNS:
KAP-40:
Damage: Low
Fire Mode: Semi - Automatic
Magazine Size: 12 / Extended: 18
Range: Low
Recoil: Low

Five Seven:
Damage: Low
Fire Mode: Semi - Automatic
Magazine Size: 20 / Extended: 30
Range: Low
Recoil: Low

FNP. 45:
Damage: Medium
Fire Mode: Semi - Automatic
Magazine Size: 15 / Extended: 22
Range: Low
Recoil: Medium

B23R:
Damage: Medium
Fire Mode: Semi - 3 Round Burst
Magazine Size: 12 / Extended: 18
Range: Low
Recoil: Medium

Browning Highpower
Damage: Low
Fire Mode: Semi - Automatic
Magazine Size: 15 / Extended: 22
Range: Low
Recoil: Low

Executioner:
Damage: High
Fire Mode: Semi - Automatic
Magazine Size: 6
Range: Medium
Recoil: High


LAUNCHERS:
RPG:
Damage: Very High
Fire Mode: Free Fire
Magazine Size: 1/1
Range: Very High
Recoil: None

FHJ-18 AA:
Damage: Very High
Fire Mode: Lock-On
Magazine Size: 1/1
Range: Very High
Recoil: None

SMAW:
Damage: Very High
Fire Mode: Free Fire and Lock-On
Magazine Size: 1
Range: Very High
Recoil: None

Titus 6 AB
Damage: High
Fire Mode: Air Burst
Magazine Size:
Range: High
Recoil: Low

Stinger
Damage: High
Fire Mode: Lock-On Mid Flight Detonation

SPECIALS:
Assualt Shield:
Damage: High
Fire Mode: Melee
Magazine Size: None
Range: Short

Crossbow:
Damage: Very High
Fire Mode: Single Shot
Magazine Size: 1 Bolt
Range: Very High
Recoil: None

WEAPON CAMO'S

Gold'

Prestige Edition

ATTACHMENTS:

OPTICS:
Reflex Sight: Precision reflex sight [Red Dot Sight]

Iron Sights: Removes sniper scope [Exclusive for the Ballista]

ACOG Scope: Enhanced Zoom

MMS: Highlights hostiles behind cover [Range 25 Meters]

Hybrid Optic: Offers both a short range and mid range precision sight

Holographic Sight: Larger view than Reflex Sight But less surrounding vision

Dual Band: Highlights all humans in bright yellow [Thermal Scope]

Target Finder: Highlights hostiles [Range 25 Meters]

Variable Zoom: Sniper Scope that has multiple levels of zoom

Ballistics CPU: Reduce idle sway [Exclusive to all Sniper Rifles]

UNDERBARREL:
Grip: Vertical foregrip for reduced recoil

Grenade Launcher: Under barrel attachment that launches grenades

Bipod: Activated by changing stances [ Exclusive to LMG's]

BARRELS:
Long Barrel: Increased weapon range [Exclusive for Shotguns]

Suppressor: Invisible on radar when firing, reduced muzzle flash, but shorter range

MAGAZINES:
FMJ: Increased bullet penetration and increased damage against vehicles

Extended Clip: Increases ammo capacity [50%]

WEAPON MODIFIERS:

Laser Sight: Tighter bullet spread [Replaced Steady Aim]

Quickdraw Handle - Ergonomic handle for faster target acquisition [Replaced Quickdraw]

Fast Mag - Two magazines taped together which decreases reload times [Replaced SoH]

Adjustable Stock - Move faster while ADS [Replaced Stalker, Exclusive to Assault Rifles]

HANDGUN EXCLUSIVES:
Dual Wield: Dual Wield two handguns

Tactical Knife: Used for faster melee

MISC/UNKNOWN:
Grenade Scanner: Unknown

Rapid Fire - Increased fire rate [33% Max 11 Min]

PERKS:

Tier 1:
Flak Jacket: Take less explosive damage. [Flak Jacket reduces all incoming explosive damage to 35%]

Ghost: Cannot be detected by enemy UAVs while moving.

Blind Eye: Unaffected by AI-controlled perks. [Undetectable by Guardian, Hunter Drone, Sentry Gun, AGR, Stealth Chopper, Escort Drone, Warthog, Dogs and Swarm]

Hardline: Receive bonus score points. [20% increase eg. 100 score without 120 with.]

Lightweight: Move faster, take no damage from falling. [Lightweight increases movement speed by 7%]

Tier 2:
Hard-wired: Immune to counter-UAV and enemy EMPs

Scavenger: Replenish ammo and grenades from fallen enemies [Only Semtex, Grenade and Combat Axe]

Cold-blooded: Resistance to targeting systems including Dual Band, Target Finder, Sensor Grenades and player-controlled aircraft [Undetectable by Sentry UC, AGR UC, VTOL Warship and Hellstorm Missile]

Toughness: Flinch less when shot [50% less]

Fast Hands: Swap grenades faster, use grenades and equipment faster, and safely throw back frag grenades.

Tier 3:
Engineer: Show enemy equipment in the world, delay explosives and re-roll and booby trap care packages.

Dead Silence: Move silently.

Extreme Conditioning: Sprint for a longer duration [4 seconds longer]

Tactical Mask: Reduce the effect of flash, concussion and shock charges. [50%]

Awareness: Enemy movements are easier to hear.

Dexterity: Climb ladders and mantle over objects faster, recover from melee faster and aim faster after sprinting.




so from this it looks like i wount be using hardline anymore wat good is 20 extra points
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PrivateNooby
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PostSubject: Re: Gun & Attachments Breakdown    Gun & Attachments Breakdown  Icon_minitimeTue Nov 20, 2012 12:03 am

Good info there Timmo!
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coltsfan189385
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Posts : 140
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Join date : 2012-02-01
Age : 26
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PostSubject: Re: Gun & Attachments Breakdown    Gun & Attachments Breakdown  Icon_minitimeTue Nov 20, 2012 3:27 am

Whew. I got exhausted reading this. Thanks for the Intel!
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PostSubject: Re: Gun & Attachments Breakdown    Gun & Attachments Breakdown  Icon_minitime

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